A Plague Tale Requiem

Asobo Studio

Associate Lead Narrative Designer

  • Co-managing of the narrative design team. Anticipate and solve problems, communicate with other leads and the director to ensure the narrative work follows both vision and schedule.

  • Design of the narrative events (game sequences with a strong narrative, dialogues, cutscenes). Pitch them to the writing and animation teams.

  • Review of the levels and proposition of ways to improve the narrative (narrative sections, environmental storytelling, dialog content and pacing, ...)

  • Implementation of the narration within the game’s levels. Implement dialogues, animations and helpers through scripting (light code akin to Javascript) and within an in-house engine.

4 of the levels I worked on

Précédent
Précédent

The Rogue Prince of Persia

Suivant
Suivant

Anno 117 Pax Romana