Anno 117: Pax Romana

Ubisoft

Narrative Designer

  • Vision: Create and promote the narrative vision for Anno 117 new opus to the creative director and leads.

  • World building: Create a documented proposal for different settings and features based on historical research. Extensive research and world design work done on the Roman setting as well as on another discarded setting.

  • Design: Design new narrative features and systems and proposal of improvements of existing ones based on the new setting.

  • Character creation: Create a cast of new characters based on the new setting, including the player character.

More to come once the game releases

Précédent
Précédent

A Plague Tale Requiem

Suivant
Suivant

Anno 1800